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Pre-Interview – Sound Team

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Sound Team

Kindly submit your resume/portfolio and answer the following questions:

  1. What is your expected salary?
  2. When could you start working?
  3. How many years of sound design experience do you have, especially in game development?
  4. Provide an overview of your sound design experience.
  5. What motivated you to pursue a career in game sound design?
  6. Share examples of your contributions to past game projects, emphasizing your role in shaping the audio experience.
  7. List the software, tools, and Digital Audio Workstations (DAWs) you are proficient in for sound design and editing.
  8. How do you keep yourself updated on the latest trends and technologies in game audio design?
  9. Describe your experience with audio implementation in Unity.
  10. Are you familiar with middleware tools commonly used in game audio, such as Wwise or FMOD?
  11. Share instances where you successfully solved problems in a time-sensitive game development environment.
  12. What is your favorite project or aspect of sound design that you’ve worked on, and what makes it stand out for you?
  13. Rate your music production proficiency for each listed genre on a scale of 1 to 5, with 5 being the highest.
    • Pop
    • Hip Hop
    • Alternative Rock
    • EDM
    • Chiptune
    • Metal
    • Reggae
    • Disco
    • KPop
    • Latin
    • Blues
    • Jazz
    • Christian/Gospel
    • Dubstep
    • Country
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